The level selection menu
This menu must be
It must be:
- Effective
- Consistent
Why?
It must be effective in how it will be a level selection screen. It should save automatically at points and display all the data up to that point so that the user can choose where to continue from.
It must also be consistent in the idea of the code powering the game. If your a bridge builder, yes still that, then the level selection should be a bridge. If it’s a platformer then the whole level selection could be a ‘level’ it’s been done before. But it’s a great idea.
